Devlog #1 - The beginning


Hello!

I’m finally starting a dev log for this game that I’ve been working on, on and off for the last year and a half.

The game originally started back in 2017 as a simple HTML5 browser puzzle game called “Square”. This is how it looked: I eventually quit that project, but the idea stuck in my mind and eventually morphed into what I’m working on today: “Life’s not Square”, a 2D puzzle adventure game.

Lately I’ve been putting in a lot of work and the game is quickly coming together to be in a playable state. I’m super excited to be able to share it with you when it’s ready! My current goal is to have a 10-20 minute prototype demo release for Windows and Mac by the end of this year.

More to come soon!

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